The freelance writer and journalist David Kirkpatrick has been posting about the SculptCAD Rapid Artists project on his WordPress blog. His blog is very well developed with posts going back to Jan.2008. Topics include Arts, Business, Politics, and Technology. Some of the recent posting are on the topics of Invisibility Cloaks, Google in China, and iPads. There is also a nice list of other blogs and web sites of interest.
Friday, April 2, 2010
David Kirkpatrick is blogging about the SculptCAD Rapid Artists Project
The freelance writer and journalist David Kirkpatrick has been posting about the SculptCAD Rapid Artists project on his WordPress blog. His blog is very well developed with posts going back to Jan.2008. Topics include Arts, Business, Politics, and Technology. Some of the recent posting are on the topics of Invisibility Cloaks, Google in China, and iPads. There is also a nice list of other blogs and web sites of interest.
Wednesday, March 31, 2010
Art & Seek drops in to talk with the ScultpCAD Rapid Artists
On a side note, I think all the artists benefited from having to put into words what they have been doing in the world of 3D computer modeling.
Tuesday, March 23, 2010
The Twisted world of 3D sculpting
This opportunity to work with the SculptCAD Radip Artists has been great. I am really getting comfortable using the few tools that I have chosen to focus on, and not hitting myself over the head for not knowing more about ALL the tools at hand. When I see people like Nancy Hairston or Heather Gorham work with this program, they just pull out tools, whip them around and wallah! It makes me yearn to have more time to play, but the Drop Dead due date for sending our sculptures to the printer is April 14th.
Wednesday, March 10, 2010
Developing a feel for the 3D world
In the real world, your clay never just disappears. But in the 3 D computer world, your hard work can just simply vanish, which is what happened today. Of the 3 hours I put into my project, I only have about 15 minutes of work to show for it. GRRR!
On the other hand my feel for using the sculpting tool is starting to feel much more like reallish sculpting.
Saturday, February 27, 2010
Make Space: Installation/Open House at La Reunion TX 2010
Friday, February 26, 2010
Privet Sculpture Project Construction Day 3
Wednesday, February 24, 2010
Privet Sculpture Project Construction Day 2
Tuesday, February 23, 2010
A few days working at SculptCAD
Monday, February 22, 2010
At the End of the First Day of Construction on the Privet Sculpture Project
First Stake in the Ground for the Privet Sculpture Project
Sunday, February 21, 2010
Location for the Privet Sculpture Project
Saturday, February 20, 2010
The Beam Plank & Flitch proposal for the Henderson Art Project
Thursday, February 18, 2010
Privet, Basic Structure and Seed Distribution
Tuesday, February 16, 2010
Spreading the Seed
Monday, February 8, 2010
Art Statement for SculpCAD Rapid Artists program
With access to the Rapid Cad technology and its incredible array of tools and casting mediums, I instantly had visions of producing my very own version of the “Homer”, a car designed by Homer Simpson that was so outlandishly stuffed with add-ons that it caused the finial collapse of Powell Motors.
So, with that in mind, I have tried to focus on learning how the Rapid Cad program works, and how to blind this technology with my own artistic direction, resulting in a sculpture that breaks new ground and makes historical sense. I have of course spent a lot of time just playing; this program seems to encourage that sort of “what if I do this” activity. In the end I have slipped the Rapid Cad into my normal creative process, which begins with lots of drawing on paper, those are then reprocessed and reprocessed to create a composite drawing “Chicken Neck Johnson”. This drawing is scanned onto the Rapid Cad desktop, where it is fleshed out, manipulated, and reprocessed. The resulting 18” X 18” X 6” sculpture is a composite of shapes that I love working with, plus a humorous animal reference, which I credit to the playful, toy making aspects of the Rapid Cad program.
The sculpture is made from an almost transparent red plastic. The Rapid Cad program has allowed me to shell the sculpture so that it is hollow and very light. The walls vary in thickness, which causes the red color to become more intense in the areas where the plastic is thicker and almost water clear where the walls are thinner. The shelling process has also allowed me to create a bottom heavy counter balance, which allows the neck and head to be extend in an giraffe like appearance with an almost transparent head.