Tuesday, September 21, 2010
After the Art Salon Talk and Opening
As for the art talk, Nancy Hairston gave a strong powerpoint overview of the technical process. Shawn Smith then talked about developing his sculptural idea, followed by Heather Gorham with images of her sculpture being fleshed out. I presented last with a bit of babble about creating without touching. The acoustics in the One Arts Plaza lobby were so bad my voice bounced back at me in a foreign language. Thankfully for me and the audience I only had to talk for 5 minutes. Afterwords several people approached me with some great questions, so that was great.
TEDxSMU had an event photographer there, Sadly I didn't get her name, but when I do I'll post it. Anyway, her photos are now posted on the TEDxSMU Flickr site. Check them out.
Tuesday, September 14, 2010
TEDxSMU Salon and SculptCAD Rapid Artists Exhibit Opens tonight
Thursday, May 13, 2010
SculptCAD Rapid Artists Project, After the Flocking
Back in the studio, I painted them with black lacquer and then flocked them with black flock (see previous postings). Each sculpture stands 10" X 11" X 9".
This is the view front the top.
And this view demonstrates how the black flocking absorbs the light, causing the sculpture to loose depth and become an abstract flat graphic. I really find this to be intriguing, and will probably explore this in more in other sculptures. You can see more photos on my Flicker site.
Wednesday, May 12, 2010
Spending Time with the Flocker
Sunday, May 9, 2010
Curing the Surfaces
I now have three rapid prototype prints of my sculpture for the SculptCAD Rapid Artists Project. Even though they are printed, they are far from finished.
To start with, there are a few issues with the material they are printed with. The surfaces are sticky, and the sculptures which should be hollow, are filled with uncured liquid printing resin. I think the drain holes were not large enough, so the liquid could not run out before it started to congeal. The original design was counter balanced to allow for the extended neck, but since they are now more or less solid I have had to cut into the heads and remove the congealed printing resin and then patch them.
After clearing the surfaces with denatured alcohol, the sculptures spent 24 hours under UV lamps to speed up the curing of the resin inside and out (see photo). Unfortunately this process cause the resin to change color. When combined with the bubbles and patches, I don't think I have any option other than to paint them. I am thinking black flock.
Posted on Brad Ford Smith Blogspot
Wednesday, April 21, 2010
Fresh From The Printers
The sculptures for the most part were just unpacked, so the artists have not had the opportunity to physically work on them yet. What you are seeing is the equivalent of a cake that has just been pulled out of the oven. They still need to be frosted. (L-R B-F): Erica Larkin - Figurative Busts, Brad Ford Smith - Chicken Neck Johnson, David VanNess - Bull Elk, Katherine Batiste - Robotic Boy, Nancy Hairston - Organic Form, Heather Groham - the 2 Rabbits, Shawn Smith - French Horn Bees, Bert Scherbarth - buildings.
Posted on Brad Ford Smith Blogspot
Tuesday, April 20, 2010
David Kirkpatrick finds One Massive 3D Printer
Monday, April 19, 2010
The Ink is Still Wet
Monday, April 12, 2010
SculptCAd Rapid Artists hit the Media
All of Jerome's work has resulted in a report broad cast on KERA's Morning Edition and All Things Considered. Plus a posting on the KERA Art & Seek website, plus a Youtube video of the Rapid Prototype Lab.
Friday, April 9, 2010
Sending My Sculpture to the Printers
Friday, April 2, 2010
David Kirkpatrick is blogging about the SculptCAD Rapid Artists Project
The freelance writer and journalist David Kirkpatrick has been posting about the SculptCAD Rapid Artists project on his WordPress blog. His blog is very well developed with posts going back to Jan.2008. Topics include Arts, Business, Politics, and Technology. Some of the recent posting are on the topics of Invisibility Cloaks, Google in China, and iPads. There is also a nice list of other blogs and web sites of interest.
Wednesday, March 31, 2010
Art & Seek drops in to talk with the ScultpCAD Rapid Artists
On a side note, I think all the artists benefited from having to put into words what they have been doing in the world of 3D computer modeling.
Tuesday, March 23, 2010
The Twisted world of 3D sculpting
This opportunity to work with the SculptCAD Radip Artists has been great. I am really getting comfortable using the few tools that I have chosen to focus on, and not hitting myself over the head for not knowing more about ALL the tools at hand. When I see people like Nancy Hairston or Heather Gorham work with this program, they just pull out tools, whip them around and wallah! It makes me yearn to have more time to play, but the Drop Dead due date for sending our sculptures to the printer is April 14th.
Wednesday, March 10, 2010
Developing a feel for the 3D world
In the real world, your clay never just disappears. But in the 3 D computer world, your hard work can just simply vanish, which is what happened today. Of the 3 hours I put into my project, I only have about 15 minutes of work to show for it. GRRR!
On the other hand my feel for using the sculpting tool is starting to feel much more like reallish sculpting.
Tuesday, February 23, 2010
A few days working at SculptCAD
Monday, February 8, 2010
Art Statement for SculpCAD Rapid Artists program
With access to the Rapid Cad technology and its incredible array of tools and casting mediums, I instantly had visions of producing my very own version of the “Homer”, a car designed by Homer Simpson that was so outlandishly stuffed with add-ons that it caused the finial collapse of Powell Motors.
So, with that in mind, I have tried to focus on learning how the Rapid Cad program works, and how to blind this technology with my own artistic direction, resulting in a sculpture that breaks new ground and makes historical sense. I have of course spent a lot of time just playing; this program seems to encourage that sort of “what if I do this” activity. In the end I have slipped the Rapid Cad into my normal creative process, which begins with lots of drawing on paper, those are then reprocessed and reprocessed to create a composite drawing “Chicken Neck Johnson”. This drawing is scanned onto the Rapid Cad desktop, where it is fleshed out, manipulated, and reprocessed. The resulting 18” X 18” X 6” sculpture is a composite of shapes that I love working with, plus a humorous animal reference, which I credit to the playful, toy making aspects of the Rapid Cad program.
The sculpture is made from an almost transparent red plastic. The Rapid Cad program has allowed me to shell the sculpture so that it is hollow and very light. The walls vary in thickness, which causes the red color to become more intense in the areas where the plastic is thicker and almost water clear where the walls are thinner. The shelling process has also allowed me to create a bottom heavy counter balance, which allows the neck and head to be extend in an giraffe like appearance with an almost transparent head.Sunday, January 31, 2010
SculptCAD Rapid Artists role call
Saturday, January 23, 2010
A Duck made in the world of SculptCad
Friday, January 15, 2010
Frist Day as a ScultpCAD Rapid Artist
Had My first chance to play with the Free Form 3 D computer sculpting program today. Mostly just poking holes and making cheese doodles. I can see that this program has a lot of similarities to the tools found in Adobe Photoshop. But it seems a bit more user friendly. Then add the Phantom desktop carving tool which is a pencil like mouse that simulates the feel of carving into real material.
Next week I'll start using the tutorial to help me learn the program. I can see